WebOct 31, 2024 · So for you to see an interaction firing you will either have to register an applicationCommand yourself ( ApplicationCommandBuilder) or perhaps create an embed message with a button ( DiscordButtons) and click the button which should trigger an interaction Share Improve this answer Follow answered Nov 1, 2024 at 15:07 Bryan … WebJun 3, 2024 · How to find a discord.js user's permissions from a message mention? 0 I recently added a /ping latency command, but now some commands don't work and I don't get errors
Client is not receiving
WebJul 15, 2024 · There are four ways you could approach what you are trying to achieve, you can use message.reply ("Pong") which mentions the user or use message.channel.send ("Pong") which will not mention the user, additionally in discord.js you have the option to send embeds which you do through: WebOct 14, 2024 · You could try replacing your messageCreate with an async option, probably won't fix your issue but you can always try. client.on ('messageCreate', async (message) => { console.log ("DEBUG"); }); See if there are any errors on your console or does it send "DEBUG" message when you sent a message to the channel that the bot can see. time paradox sans fight
messageCreate event not getting emitted · discordjs discord.js ...
WebNov 2, 2024 · Discord "messageCreate" and "InteractionCreate" events does not work [duplicate] Ask Question Asked Modified Viewed 3k times 0 This question already has an answer here: My discord bot code is working but is not responding to my commands [duplicate] (1 answer) Closed 1 year ago. Webdiscord.js is a powerful node.js module that allows you to interact with the Discord API very easily. It takes a much more object-oriented approach than most other JS Discord libraries, making your bot's code significantly tidier and easier to comprehend. import { Client, GatewayIntentBits } from 'discord.js'; WebFeb 9, 2024 · 2 Answers Sorted by: 1 First of all, you can move the answers inside the module's execute method. Instead of checking if (num === 0), you can safely send the first message as that part of the code only runs when a user types !start. The rest of the messages are sent from the collector. time paris to ist